Mutator=(ClassName=psyTrialPackV2.psyDMSGMut,GroupName=abc,IconMaterialName=MutatorArt.nosym,FriendlyName=psyTrialPackV2.psyDMSGMut.FriendlyName,Description=psyTrialPackV2.psyDMSGMut.Description,FriendlyName=psyTrialPackV2.psyDMSGMut.FriendlyName,FallbackName="psy's DeathMatch ShieldGun Mutator",FallbackDesc="Replaces the fucked up assault shieldgun with the psyDMSG by psy°mnïus originally by ((UAC))Brot --> Thx to Pokri for this great idea :)") Mutator=(ClassName=psyTrialPackV2.psyHeavySGMut,GroupName=abc,IconMaterialName=MutatorArt.nosym,FriendlyName=psyTrialPackV2.psyHeavySGMut.FriendlyName,Description=psyTrialPackV2.psyHeavySGMut.Description,FriendlyName=psyTrialPackV2.psyHeavySGMut.FriendlyName,FallbackName="psy's DeathMatch ShieldGun Mutator",FallbackDesc="Replaces the fucked up assault shieldgun with the psyDMSG by psy°mnïus originally by ((UAC))Brot --> Thx to Pokri for this great idea :)") Mutator=(ClassName=psyTrialPackV2.psyHyperSGMut,GroupName=abc,IconMaterialName=MutatorArt.nosym,FriendlyName=psyTrialPackV2.psyHyperSGMut.FriendlyName,Description=psyTrialPackV2.psyHyperSGMut.Description,FriendlyName=psyTrialPackV2.psyHyperSGMut.FriendlyName,FallbackName="psy's DeathMatch ShieldGun Mutator",FallbackDesc="Replaces the fucked up assault shieldgun with the psyDMSG by psy°mnïus originally by ((UAC))Brot --> Thx to Pokri for this great idea :)") Mutator=(ClassName=psyTrialPackV2.psySGMut,GroupName=abc,IconMaterialName=MutatorArt.nosym,FriendlyName=psyTrialPackV2.psySGMut.FriendlyName,Description=psyTrialPackV2.psySGMut.Description,FriendlyName=psyTrialPackV2.psySGMut.FriendlyName,FallbackName="psy's DeathMatch ShieldGun Mutator",FallbackDesc="Replaces the fucked up assault shieldgun with the psyDMSG by psy°mnïus originally by ((UAC))Brot --> Thx to Pokri for this great idea :)") Weapon=(ClassName=psyTrialPackV2.psyDMSG,PickupClassName=psyTrialPackV2.psyDMSGPickUp,AttachmentClassName=psyTrialPackV2.psyDMSGAttachment,FriendlyName=psyTrialPackV2.psyDMSG.ItemName,Description=psyTrialPackV2.psyDMSG.Description,FallbackName="° psyDMSG °",FallbackDesc="You can do same jumps in Assault like in DeathMatch with this ShieldGun") Weapon=(ClassName=psyTrialPackV2.psyHeavySG,PickupClassName=psyTrialPackV2.psyHeavySGPickUp,AttachmentClassName=psyTrialPackV2.psyHeavySGAttachment,FriendlyName=psyTrialPackV2.psyHeavySG.ItemName,Description=psyTrialPackV2.psyHeavySG.Description,FallbackName="° psyHeavySG °",FallbackDesc="° Heavy Shield Gun of psy°mnïus °") Weapon=(ClassName=psyTrialPackV2.psyHyperSG,PickupClassName=psyTrialPackV2.psyHyperSGPickUp,AttachmentClassName=psyTrialPackV2.psyHyperSGAttachment,FriendlyName=psyTrialPackV2.psyHyperSG.ItemName,Description=psyTrialPackV2.psyHyperSG.Description,FallbackName="° psyHyperSG °",FallbackDesc="° Hyper Shield Gun of psy°mnïus °") Weapon=(ClassName=psyTrialPackV2.psySG,PickupClassName=psyTrialPackV2.psySGPickUp,AttachmentClassName=psyTrialPackV2.psySGAttachment,FriendlyName=psyTrialPackV2.psySG.ItemName,Description=psyTrialPackV2.psySG.Description,FallbackName="° psyMeanSG °",FallbackDesc="° Shield Gun of psy°mnïus °") Weapon=(ClassName=psyTrialPackV2.psyShockRifle,PickupClassName=psyTrialPackV2.psyShockRiflePickup,AttachmentClassName=XWeapons.ShockAttachment,FriendlyName=psyTrialPackV2.psyShockRifle.ItemName,Description=psyTrialPackV2.psyShockRifle.Description,FallbackName="° psyShock °",FallbackDesc="psy's Shock Rifle")